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Sound Input Ragdoll Prototype » Devlog
I scripted most of the interactions and physics in the game. I created a tracker that tracks the distance the adventurer flies away, as well as a reset button to reset the position. I used a mircophone volume asset that gets audio from your microphone input. With the asset, I was able to convert the audio to physics force to be applied in game.
Sound Input Ragdoll Prototype
Status | Released |
Author | ZachYarbrough |
More posts
- Zach YarbroughNov 23, 2020
- Zach G.Nov 23, 2020
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